I really, really enjoyed this. The backgrounds, the way you made the scenes cut, the choreography, the expressions through body language and toon exaggeration (such as the armor deforming to resemble eyes), clean lines and distinguishable color palettes, the accompanying effects to exacerbate the actions such as the smoke clouds, the sound design on literally everything, the playtime.
This is without mentioning the comedic timing, and the fact it's all to illustrate a real feeling that exists when playing these sort of games. You feel like a badass but in reality the bosses are in complete control, in theory they could just feint all day (on purpose or due to a condition) and you are powerless to stop it. It's stupid, but it's true and it also happens.
You captured it all really well and you used pretty much every tool in the book to do it. Have rewatched it a few times and how you dealt with the perspective on the hand axe is extremely nice to look at. Can't help but want to visualize your process because the results are fantastic.